From Computer Games to Virtual Reality, combined into Mediated Spaces
Video games put people into the lives of others for the purpose of entertainment. Not everyone can play professional football or fight in World War II or kill aliens on another planet, but through video games anyone can take on that new persona. In the same way the cinema puts people into a new world, video games do the same while giving the audience some form of control. I'm not holding a football in my hand, I'm holding a controller connected to a console, but the media of video game technology puts me in the game as the quarterback. Photography has advanced in similar fashions, as digital photographic technology has become more widespread. Photos are now expected to be of better quality and lighting because computer software allows for editing. This editing software also allows manipulations to be made to the photos that take away from the realism of the original photograph. Any picture seen today must be looked at carefully because it is almost impossible to be able to prove the authenticity of both photos and videos. While there are both pros and cons to this advanced photographic technology, it seems the pros outweigh the cons. This technology has opened the door for a new medium of digital art in which art and engineering combine to create a new way of presenting art in the abstract and the fantasy. All of these elements combine in mediated spaces such as theme parks. The ultimate goal of theme parks, such as Disney and Sea World, is to immerse people in the theme so much that they reach a level of immediacy where they feel as if they are part of the fantasy world created. Digital Art surrounds the park to flood you with the manufactured setting. Virtual Reality and Video Games help to put you into the action and some rides even combine moving cars with video screens to take the roller coaster out of a typical park setting and put it underwater or in outerspace. The ultimate goal is to throw so much of the theme through so many types of media at the people in the park that they feel as if they were in another world...
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